With more power for AI functions, Samsung has continued to evolve and expand its AI software, although it seems less of a priority this year. Only one AI feature stood out during my briefing: Audio Eraser. While this launched on the S25, it only worked on audio and video you captured yourself. Now, Samsung expanded it to most major video platforms, including Netflix, Instagram and YouTube, adding the ability to strip out noise and distractions and amplify the volume of voices. It was especially effective with a rowdy replay of an Arsenal football soccer match, and sounded like I was listening to a dedicated commentary channel. Interestingly, unlike many sound editing apps and features, it will work on downloaded videos on those platforms without an internet connection.
The topic of always-online live-service games shutting down and ultimately becoming unplayable has been a popular topic of internet discourse for many years. Through my work on Towerborne I've seen first-hand just how challenging and time-consuming it can be to make a game originally designed like this work offline. Every game has its own unique challenges in both design and technical architecture, making offlining a uniquely complex undertaking that is hard to understand for many of its players. However, the Native AOT approach we leveraged shows that it is possible and I hope other developers finding themselves in a similar position find it useful in showcasing one possible path.
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前两代被视作高端标配的钛金属中框,在 S26 系列上悄悄退场,换回了熟悉的铝合金。抛开营销层面的高级感不谈,铝合金在机身散热、重量控制和加工精度上,其实能提供更扎实的日常握持体验。只不过,iPhone 17 Pro 系列在换回铝合金后,抗击打能力收到大量用户的质疑,「珠玉在前」,S26 系列上铝合金机身的抗摔能力也需要进一步测试。
But for most developers working on personal projects or small teams, the 1Password or Keychain approach hits a sweet spot: minimal setup, no infrastructure to manage, and you’re probably already paying for the tools.
Мерц резко сменил риторику во время встречи в Китае09:25